Toolbench 3D assets
Meshy
Researched, hands-on test queued
Text and image to 3D models with texturing and export to game engines.
- CJM score
- None yet
- Last tested
- Not tested yet
- Info checked
- 2026-10-15
- Website
- Visit Meshy
Overview
What it is
A web app and API that generates 3D models from text or images, textures existing models and adds animation. Exports include FBX, OBJ, GLB, USDZ, STL and BLEND.
Who it is for
Game devs who need props and blockout assets fast and can clean them up afterwards.
Hands-on test
Not run yet
We have not run Meshy on our test box yet. It needs a login, a paid plan or a browser session we do not have set up, and we will not guess at results. Everything on this page comes from the official site and pricing page, checked on 15 October 2026. There is no score until we run the standard Godot 4 test.
Engines
Engine compatibility
Only engines we ran the tool with are marked as tested. Everything else says not tested yet, even where the vendor claims support.
| Engine | Status |
|---|---|
| Godot | Not tested yet |
| Unreal | Not tested yet |
| Unity | Not tested yet |
| Roblox | Not tested yet |
| Minecraft | Not tested yet |
Pricing
What it costs
Free with 100 credits a month and a CC BY 4.0 license (attribution required). Pro is $20 a month for 1,000 credits; higher tiers and Studio for teams. Checked on meshy.ai/pricing, 15 October 2026.
Prices change often. Check the vendor page before you buy.
Pros and cons
Good
- Exports GLB, which Godot imports natively
- Pro plan lists a bridge for Godot, Unity, Unreal, Roblox and Blender
Watch out
- Free assets need attribution
- No refunds as a general rule
Alternatives